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Skeleton Army, Spear Goblins) as well as building shots, and the Hog Rider is used to deal damage for the tower. The Musketeer is for dealing damage to buildings, the Valkyrie is for protecting the Musketeer and Hog Rider from mass troops (i.e.
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie. However, it is important to keep in mind that this placement puts him in the kill zone, where both Arena Towers can target him. If the opponent places an Elixir Collector far back in the middle in front of the King's Tower, the hog can be deployed on the river, and he will jump the river and go straight for it. He can also clear a key defense or front-placed Elixir Collector for a future push. A Tornado placed in front of your King's Tower when a Hog Rider is approaching one of the Crown Towers can activate your King's Tower, helping you in defense. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of your opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings which means that: if a passive building was placed 3 tiles away from the river in the middle of your opponent's side, then it is impossible for your Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help your Hog Rider to bypass certain buildings. The Tombstone is also effective as the spawned Skeletons can significantly damage the Hog Rider, but can often be more easily countered. A Cannon is a good counter as it can pull the Hog Rider away from a Tower, distracting it and giving the Towers ample time to damage or kill him. This means that he can easily be distracted by building cards, but can also help out by destroying them. However, the opponent can first use a building to distract the Hog Rider, then put down troops once you Freeze the building and tower. It is also recommended to drop cheap ranged troops or Goblins to go with the hog in order to deal additional tower damage and lighten the counterattack that will support the frozen troops.
As the Freeze freezes the defending troops & Crown Tower, and the Hog Rider will remain unhindered to attack the enemy's Tower. Firstly, the Hog Rider is spawned, and if the opponent spawns troops to defend the Tower, cast the Freeze.
The Hog Rider in conjunction with the Freeze can be extremely effective. Due to the fact that certain units like the Giant or Sparky occupy a lot of space in the Arena, the Hog Rider may have difficulties getting to the Crown Tower due to the large troop blocking the Tower in front of him. However, you can counter this combo with the Skeleton Army, Barbarians, or a Minion Horde. With his moderately high damage, the Hog Rider can be deployed behind a high hitpoint card, such as the Giant, to distract enemy troops or with support units such as Goblins, dealing lots of damage. The Hog Rider is the subject of a set of Emotes. This also means that defenses that only attack ground, like the X-Bow, will have to re-target if the Hog Rider jumps over the river. When jumping over the river, the Hog Rider can jump over The Log. Two Hog Rider statues can be seen in Hog Mountain (Arena 10) behind the enemy's King's Tower. However, if he was already targeted by an Inferno Tower or Inferno Dragon, he would receive damage when he jumps over the river. When he is jumping over the river, he cannot be targeted by any troops or buildings (except for the Mega Knight). Although in the description of the Hog Rider the middle separating area is referred to as a "river", in Bone Pit, Builder's Workshop and Electro Valley there is no water in the separating area. The Hog Rider is based on its identical counterpart in Clash of Clans, given that both of them can jump over obstacles that normal ground units are unable to. His description is based on the Clash of Clans commercial, Ride of the Hog Riders.